D3D API
D3D API 是我们的统一 API,它隐藏了针对不同平台的 GAPI 调用。
内容:
- Barriers
- Bindless resources API
- Buffers
- 驱动器命令
- Compute shader dispatch API
- Mesh shader dispatch API
- Draw calls API
- Heaps
- 可调用的 d3d:: methods
- Driver info API
- GPU related locks
- 用于矩阵和透视对象的 D3D API
- Queries
- RenderPass
- Render State
- Render Targets
- Resource update buffers
- Resources
- Read/Write (UAV) resources
- Samplers
- Shader programs
- Shader constants and const buffers
- Tiled Resource
- Variable rate shading API
- Vertex and Index buffer API
- View and Scissor d3d API
- 常量、结构和枚举
- 所有其它方法
- Textures